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PropertiesToTable Class Reference

#include <Properties.h>

List of all members.

Classes

struct  PushValue

Public Member Functions

 PropertiesToTable (lua_State *state)
lua_State * state () const
void reset (lua_State *state)
void enter (const std::string key, const Properties *properties, const bool) const
void leave (const std::string key, const Properties *properties, const bool) const

Public Attributes

PushValue push

Detailed Description

Definition at line 38 of file lua/Properties.h.


Constructor & Destructor Documentation

PropertiesToTable::PropertiesToTable ( lua_State *  state) [inline]

Definition at line 93 of file lua/Properties.h.


Member Function Documentation

void PropertiesToTable::enter ( const std::string  key,
const Properties *  properties,
const bool   
) const

Definition at line 69 of file Properties.cc.

void PropertiesToTable::leave ( const std::string  key,
const Properties *  properties,
const bool   
) const

Definition at line 93 of file Properties.cc.

void PropertiesToTable::reset ( lua_State *  state) [inline]

Definition at line 97 of file lua/Properties.h.

References push, and state().

lua_State* PropertiesToTable::state ( ) const [inline]

Definition at line 95 of file lua/Properties.h.

References push.

Referenced by reset().


Member Data Documentation

Definition at line 91 of file lua/Properties.h.

Referenced by reset(), and state().


The documentation for this class was generated from the following files:

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